All Posts By

Almir

PAYDAY 3: Update 2.5 Changelog – Skills 2.0

By PAYDAY 3
New Feature Skills 2.0 It's been a long time coming, but Skills 2.0 is finally here! This FREE update to PAYDAY 3 completely revamps the skill system, providing heisters even more ways to create the perfect build. Want to take a look at the new skills while your game updates? Check out our Skills 2.0 Simulator! Known Issues Due to unforeseen issues, the build on Epic remains as 2.4. Players may have difficulty playing online when playing on this build. The new 2.5 build will be pushed when available. Using…
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PAYDAY 3: Skills 2.0 Simulator Now Available!

By PAYDAY 3
T-minus 7 days until Skills 2.0! As we promised, today we launch a brand new webpage where you will be able to pick your skills to create brand new builds with Skills 2.0. Check out the website today and let us know your favorite build on socials! Launch the Skills 2.0 Simulator
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PAYDAY 3: Blog Update #48 – Skills 2.0 Video & Survey Results

By PAYDAY 3
Remember the blog last month with the updated Skill 2.0 preview? You know, the one that had a survey attached to it. Well almost 1000 of you do since that’s how many responses we received, thanks for that! The feedback that you gave through the survey has helped the team to better understand what you are looking for in the new system, and how we can best evolve it with time. 22 skills are changing as a result of this exercise That’s right, your feedback alone has had a direct…
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PAYDAY 3: Update 2.4

By PAYDAY 3
Update 2.4 is now available for PAYDAY 3 on all platforms, and fixes various issues that have been discovered since the release of the Delivery Charge Heist update. UI Added a HUD indicator to show if a player or crew AI is carrying a bag. Prevented the HUD distance icon from blocking the thermal drill display panel. Fixed instances of C-Stack amounts displayed on the result screen, sometimes not matching what the player receives. Prevented the game from displaying a prompt informing the player they are "not the party leader"…
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PAYDAY 3: Blog Update #47 – The future of PAYDAY with Paul

By PAYDAY 3
Hello Heisters! Today, we’re overjoyed to introduce Paul Keslin, the new General Manager for Live Service. Long and nonsensical title aside, he’s the guy in charge of making sure we reach all the goals mentioned later in this post! We just released this video where Paul presented himself and this is a rough summary of what was said, if you want the full experience in Paul’s own words, watch the video above, else have a read of our summary below. We set several goals going into next year. Most of…
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PAYDAY 2: Update 241 Changelog

By PAYDAY 2
Hello heisters!We've got a much deserved stability update for you right here, but before that a quick introduction from us - the Sidetrack Games team! We are a small team of ex-modders turned developers of RAID: World War II. We're familiar with the engine and the pitfalls that come with it and are doing our best to make PAYDAY 2 on PC a smooth experience.It has to be said, we can't focus on every single aspect of the game at once, and that some fixes will take time to implement…
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PAYDAY 2: The Next Chapter

By PAYDAY 2
Hello heisters,We’re excited to announce that we’re partnering with Sidetrack Games to support the PC-versions of PAYDAY 2 with quality-of-life improvements and general game fixes.Sidetrack (formerly known as the M.U.G. Team) is a talented team with deep roots in the PAYDAY modding community. Their work on RAID: World War II showed that they have the skill and perseverance to deliver quality updates over a long time. They know the PAYDAY 2 engine inside and out, and they’ve already gotten started.The first update goes live this Thursday, October 23, and is…
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PAYDAY 3: Blog Update #46 – Updated Skill System Preview

By PAYDAY 3
Hello heisters! We’ve done work on the skills since last time and thought you might be interested in an update. The new skills are tagged, and the point costs are now defined and added to the tables below. This is likely close to the version we release. We fully expect to have to make adjustments following release, however, so don’t despair. In fact, we’d like to get a feel for what you think already with this fancy form, which is embedded at the bottom of the blog post as well!…
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PAYDAY 3 Vision Stream Recap – October 2

By PAYDAY 3
On October 2, Starbreeze hosted a special PAYDAY 3 Vision Stream, where the new PAYDAY General Manager Jonas, joined Elisabeth to walk through the studio’s long-term plans for the game. The conversation focused on the general pillars around bringing PAYDAY back to the forefront of the heisting world — where it belongs! Bear in mind that this is not a roadmap, we’re still doing a ton of planning, we’ll share more when we’ve put pen to paper! Setting the Stage Jonas recently joined Starbreeze as General Manager for PAYDAY, bringing…
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