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PAYDAY 3: Blog Update #42 – Interview with Party Powder’s Level Designer

By PAYDAY 3
Howdy doddle heisterinos! We’re trying a new intro, don’t judge. We hope you’ve been well, we certainly have. Between making levels, fixing bugs and all that jazz, we’re preparing for self-publishing the best we can, trying to figure out what needs to be prioritized. Meanwhile summer is making itself known outside, other people seem to like that. We’re indoor devs though, so it’s just glare on the screens. Today’s blog is all about the upcoming heist, Party Powder. We asked level owner Emil Andersson a couple of questions about his…
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PAYDAY 3: Blog Update #41 – OVERKILL Delivery Drone Preview

By PAYDAY 3
Good day heisters! Are you ready for a surprise bonus blog? You better be, cuz you’re getting one! The upcoming update has something we can call a “bonus feature” that one of our coders took it upon himself to create out of nothing more than stubbornness and the kindness of his heart. What is this bonus feature you ask? Well, OVERKILL weapons will no longer plop down listlessly on a random street in full view of overeager snipers and cloakers. Instead they get delivered right to your feet, like a…
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PAYDAY 3: Blog Update #40 – Armor 2.0 and Party Powder Heist Preview

By PAYDAY 3
Hello heisters! Long time no blog; we’ve been hard at work on upcoming updates as well as making plans for more PAYDAY 3 in 2025. We apologize for the wait heisters, so without further ado, let’s get going! Armor 2.0 will launch on May 26th alongside the "Party Powder" Heist Jacket To begin with, we'd like to start off this blog post with a massive thank you to each of you! The reception of Jacket was amazing, and not only are we thrilled with it, but Dennaton as well! You…
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PAYDAY 3: Update 2.0.1

By PAYDAY 3
Servers are currently down to apply Update 2.0.1. We will update this post when the servers are back online. Features Intel XeSS 2.0.2 Support Added support for XeSS 2.0.2, Intel’s AI-powered upscaling technology, for improved performance and image quality. Enjoy sharper visuals and smoother gameplay! Gameplay Fixed an issue where the player was not able to use armor repair kits if the first aid kits were present in the player's inventory Adjusted fall damage to scale less aggressively. The minimum height for fall damage is the same, but now it…
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